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	<title>Comments on: Virtual Value</title>
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	<link>http://blog.wonderwebby.com/2007/07/18/virtual-value/</link>
	<description>Live. Play. Create. Imagination For Good.</description>
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		<title>By: Wonderwebby</title>
		<link>http://blog.wonderwebby.com/2007/07/18/virtual-value/#comment-11</link>
		<dc:creator>Wonderwebby</dc:creator>
		<pubDate>Thu, 26 Jul 2007 23:58:00 +0000</pubDate>
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		<description>Andy I have been thinking about this, and I really think my studies of Animation have helped me see the potential of Virtual Worlds! &lt;br/&gt;&lt;br/&gt;The first fundamental thing they teach you in animation: &lt;br/&gt;&lt;i&gt;you can do ANYTHING here and make things exist that would never have otherwise seen the light of day &lt;/i&gt;&lt;br/&gt;&lt;br/&gt;Our natural disposition tends towards familiarity,but I am sure once people start to feel more familiar with the sense of space in virtual worlds they will start to crave &quot;more&quot;. &lt;br/&gt;Isn&#039;t that why, in real life, cities get bigger, architects challenge us with bold gravity-defying statements and we go for entertainment outside of our familiar landscape (amusement rides, movies, 3D screens, scuba-diving...)&lt;br/&gt;I cant wait to see where it goes and I have a few ideas of my own!</description>
		<content:encoded><![CDATA[<p>Andy I have been thinking about this, and I really think my studies of Animation have helped me see the potential of Virtual Worlds! </p>
<p>The first fundamental thing they teach you in animation: <br /><i>you can do ANYTHING here and make things exist that would never have otherwise seen the light of day </i></p>
<p>Our natural disposition tends towards familiarity,but I am sure once people start to feel more familiar with the sense of space in virtual worlds they will start to crave &#8220;more&#8221;. <br />Isn&#8217;t that why, in real life, cities get bigger, architects challenge us with bold gravity-defying statements and we go for entertainment outside of our familiar landscape (amusement rides, movies, 3D screens, scuba-diving&#8230;)<br />I cant wait to see where it goes and I have a few ideas of my own!</p>
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		<title>By: Andy Piper</title>
		<link>http://blog.wonderwebby.com/2007/07/18/virtual-value/#comment-7</link>
		<dc:creator>Andy Piper</dc:creator>
		<pubDate>Mon, 23 Jul 2007 22:48:00 +0000</pubDate>
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		<description>Very nice post. It lines up pretty closely with some of my own thinking, and a conversation I had at a conference this evening - why do people spend so much time (re)building the real world in a virtual world, instead of remembering that there&#039;s no gravity in Second Life :-)</description>
		<content:encoded><![CDATA[<p>Very nice post. It lines up pretty closely with some of my own thinking, and a conversation I had at a conference this evening &#8211; why do people spend so much time (re)building the real world in a virtual world, instead of remembering that there&#8217;s no gravity in Second Life <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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